ansible.posix/plugins/callback/json.py
Jeff Squyres 281f957ece json[l] callback: add parameter to set JSON prettyprint indent level
Add ANSIBLE_JSON_INDENT parameter to both the json and jsonl callback
plugins.  The default values are different between the two modules to
maintain their existing behavior:

* json: indent==4, causing a prettyprint output
* jsonl: indent==0, causing a 1-line output

One specific use-case that is enabled by this feature: if a user
chooses to use the jsonl plugin so that they still get output at the
end of each task (vs. only at the end of the play), they may also want
human-readable output so that they can monitor the status of their
play.  For example, setting the jsonl indent level to 4 gives a)
output at the end of each task, and b) making that output be both
machine readable and human readable.

Signed-off-by: Jeff Squyres <jsquyres@cisco.com>
2023-04-18 08:00:04 -07:00

195 lines
6.1 KiB
Python

# (c) 2016, Matt Martz <matt@sivel.net>
# (c) 2017 Ansible Project
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
DOCUMENTATION = '''
name: json
short_description: Ansible screen output as JSON
description:
- This callback converts all events into JSON output to stdout
type: stdout
requirements:
- Set as stdout in config
options:
show_custom_stats:
name: Show custom stats
description: 'This adds the custom stats set via the set_stats plugin to the play recap'
default: False
env:
- name: ANSIBLE_SHOW_CUSTOM_STATS
ini:
- key: show_custom_stats
section: defaults
type: bool
json_indent:
name: Use indenting for the JSON output
description: 'If specified, use this many spaces for indenting in the JSON output. If <= 0, write to a single line.'
default: 4
env:
- name: ANSIBLE_JSON_INDENT
ini:
- key: json_indent
section: defaults
type: integer
notes:
- When using a strategy such as free, host_pinned, or a custom strategy, host results will
be added to new task results in ``.plays[].tasks[]``. As such, there will exist duplicate
task objects indicated by duplicate task IDs at ``.plays[].tasks[].task.id``, each with an
individual host result for the task.
'''
import datetime
import json
from functools import partial
from ansible.inventory.host import Host
from ansible.module_utils._text import to_text
from ansible.parsing.ajson import AnsibleJSONEncoder
from ansible.plugins.callback import CallbackBase
LOCKSTEP_CALLBACKS = frozenset(('linear', 'debug'))
def current_time():
return '%sZ' % datetime.datetime.utcnow().isoformat()
class CallbackModule(CallbackBase):
CALLBACK_VERSION = 2.0
CALLBACK_TYPE = 'stdout'
CALLBACK_NAME = 'ansible.posix.json'
def __init__(self, display=None):
super(CallbackModule, self).__init__(display)
self.results = []
self._task_map = {}
self._is_lockstep = False
self.set_options()
self._json_indent = self.get_option('json_indent')
if self._json_indent <= 0:
self._json_indent = None
def _new_play(self, play):
self._is_lockstep = play.strategy in LOCKSTEP_CALLBACKS
return {
'play': {
'name': play.get_name(),
'id': to_text(play._uuid),
'duration': {
'start': current_time()
}
},
'tasks': []
}
def _new_task(self, task):
return {
'task': {
'name': task.get_name(),
'id': to_text(task._uuid),
'duration': {
'start': current_time()
}
},
'hosts': {}
}
def _find_result_task(self, host, task):
key = (host.get_name(), task._uuid)
return self._task_map.get(
key,
self.results[-1]['tasks'][-1]
)
def v2_playbook_on_play_start(self, play):
self.results.append(self._new_play(play))
def v2_runner_on_start(self, host, task):
if self._is_lockstep:
return
key = (host.get_name(), task._uuid)
task_result = self._new_task(task)
self._task_map[key] = task_result
self.results[-1]['tasks'].append(task_result)
def v2_playbook_on_task_start(self, task, is_conditional):
if not self._is_lockstep:
return
self.results[-1]['tasks'].append(self._new_task(task))
def v2_playbook_on_handler_task_start(self, task):
if not self._is_lockstep:
return
self.results[-1]['tasks'].append(self._new_task(task))
def _convert_host_to_name(self, key):
if isinstance(key, (Host,)):
return key.get_name()
return key
def v2_playbook_on_stats(self, stats):
"""Display info about playbook statistics"""
hosts = sorted(stats.processed.keys())
summary = {}
for h in hosts:
s = stats.summarize(h)
summary[h] = s
custom_stats = {}
global_custom_stats = {}
if self.get_option('show_custom_stats') and stats.custom:
custom_stats.update(dict((self._convert_host_to_name(k), v) for k, v in stats.custom.items()))
global_custom_stats.update(custom_stats.pop('_run', {}))
output = {
'plays': self.results,
'stats': summary,
'custom_stats': custom_stats,
'global_custom_stats': global_custom_stats,
}
self._display.display(json.dumps(output, cls=AnsibleJSONEncoder, indent=self._json_indent, sort_keys=True))
def _record_task_result(self, on_info, result, **kwargs):
"""This function is used as a partial to add failed/skipped info in a single method"""
host = result._host
task = result._task
result_copy = result._result.copy()
result_copy.update(on_info)
result_copy['action'] = task.action
task_result = self._find_result_task(host, task)
task_result['hosts'][host.name] = result_copy
end_time = current_time()
task_result['task']['duration']['end'] = end_time
self.results[-1]['play']['duration']['end'] = end_time
if not self._is_lockstep:
key = (host.get_name(), task._uuid)
del self._task_map[key]
def __getattribute__(self, name):
"""Return ``_record_task_result`` partial with a dict containing skipped/failed if necessary"""
if name not in ('v2_runner_on_ok', 'v2_runner_on_failed', 'v2_runner_on_unreachable', 'v2_runner_on_skipped'):
return object.__getattribute__(self, name)
on = name.rsplit('_', 1)[1]
on_info = {}
if on in ('failed', 'skipped'):
on_info[on] = True
return partial(self._record_task_result, on_info)